Html5 audio chrome
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One caveat, though: you may need to be careful about the order of the elements. In addition, we can embed a Flash player if all else fails: The browser will try to load the first audio source, and if it fails or isn't supported, it will move on to the next audio source. The best way to coerce browsers into playing audio (or video, for that matter) is to use the element. buffered() - attribute that specifies the start and end time of the buffered part of the file.canPlayType() - interrogates the browser to establish whether the given mime type can be played.To create our own controls, we can use the API methods defined by the spec: You'll need to replace the Ogg file with an MP3 to get it working in Safari and Internet Explorer 9+.)įor a list of which codecs are supported on which browser (which may differ depending on device) see our article HTML5 Audio - The State of Play. (This example will work for the latest versions of Firefox, Chrome and Opera. Let's take a couple of these attributes and create a simple example that will play an audio file: Incidentally these are the same attributes defined for the element. preload - none / metadata / auto - where 'metadata' means preload just the metadata and 'auto' leaves the browser to decide whether to preload the whole file.controls - a boolean specifying whether the browser should display its default media controls.loop - a boolean specifying whether the file should be repeatedly played.autoplay - a boolean specifying whether the file should play as soon as it can.src - a valid URL specifying the content source.According to specĬurrently, the HTML5 spec defines five attributes for the element: For browsers that don't support audio natively, we can easily fallback to Flash. We can take advantage of this now as all of the major browsers support it - currently Firefox, Chrome, Safari and Opera, and Internet Explorer 9+. One of the most exciting and long-awaited features in HTML5 the element, enabling native audio playback within the browser. Although Adobe's Flash player is unquestionably the most ubiquitous of these, most developers and designers would agree that it's better not to rely on a plugin at all. Until recently, the ability to play any type of audio within a browser involved using Adobe Flash or other browser plugins. This article was last updated on to reflect changes in the spec.